Post by Sentenza on Jun 11, 2014 18:19:56 GMT 1
E3 INVITATIONAL IMPRESSIONS
Draft
1. Peachyhime – Villager
2. Hungrybox – Kirby
3. DJ Nintendo – Bowser
4. Milktea – Pikachu
5. Zero – Zero Suit Samus
6. Hugs – Megaman
7. PPMD – Fox
8. Toph – Pit
9. Crismas – Zelda
10. Ken – Marth
11. PewPewU – Mario
12. MacD – Greninja
13. aMSa – Olimar
14. KoreanDJ – Rosalina
15. Lilo – Wii Fit Trainer
16. Rapture – Little Mac
Old Melee
L-Cancel – doesn’t seem to be in
Wavedashing – Definitely no
Shield Drop – Yes
Short Hop – Yes
Old Brawl Techniques
Run–> Turnaround is doable
DACUS – No one could do it
Glide tossing – None
Laser Lock – similar to Falco Laser lock, We managed it with Pikachu
Edge Mechanics
- Invulnerability depends on a combination of:
o %
o Air Time
o Distance recovered
- No Edgehogging
o If you hold ledge, and someone else wants it after, you get kicked off
After kickoff, lag before you can do an action
- Brawl Ledge grab -> Run, turnaround grab ledge
- Ledge regrab doesn’t give invulnerability
- Run off stage somersault/tumble motion XX(cancellable) into action
- Run off stage grab edge in tumble (only certain characters)
Throwing
- Delay after throwing someone. Really hard to follow up
- No grab release infinites
- Mashing is doable *Unconfirmed*
Dashing
- Dash dancing is impossible
- Crouching to cancel dashing is impossible
- Pivot tilts are easy. Foxtrot is possible (F-Smash out of fox trot).
- Pivot F-smash is also doable
- Dashing is really questionable in this game
- U-Smash out of dash really easy (Flick C-stick)
- Standing grab out of full dash (shield+A, or shield + up cstick)
Spike
- Really Strong,
Crouch Cancel
- None
Shields
- No lightshielding
- Tilt shield is available
Out of Shield
- U-Smash out of shield very doable (Tested with Fox, same input as Melee)
- Shield grab available
Spot Dodge
- Really solid option
Air Dodge
- Multiple in one jump
- Air dodge land = massive lag
Meteor Cancel
- Meteor cancel is available, seems difficult to execute (TV lag?)
Techs
- Buffer wall techs
DI
- Smash DI is not in (Tested with smart bombs) or significantly less than Melee? More testing needed
- DI is somewhat noticeable
Camera
- Doesn’t scale that well with people on edges/off-stage very well
-
Controls
- ¬Charge C-Stick smash attack charges
Character Specific
Mario (PewPewU)
- Fairly intuitive, similar to Melee/Brawl Mario
- Two aerials in one short hop
- Brawl D-Air
- Fair has two hit boxes (spike, non spike)
Fox (PPMD)
- Lag after shine
- No brawl cancel shine
- Short Hop laser = lag on land
- Up-Smash is nerfed (People lived at 110%, hitbox is smaller)
- Brawl Bair, Brawl Fair
- Brawl D-Throw
- Up+B is still great (Melee NTSC levels)
Marth
- Auto cancel BAIR is really good
- No short hop 2x FAIR
- Sluggish compared to Melee
Little Mac
- Super armor
Pikachu
- Quick Attack has massive lag on landing (Not sure if you can )
Top tier
- Kirby
- Pit
High Tier
- Villager
- Zero Suit Samus
- Mario
- Wii Fit Trainer
Mid Tier
- Pikachu
- Sonic
- Fox
- Marth
- Greninja
Low Tier
- Bowser
- Zelda
Bottom Tier
- Little Mac (for FFA, TERRIBLE). Might be god-like on FD
- Bowser (DJN’s opinion)
- Olimar
- Rosalina
- Donkey Kong
- Link
Draft
1. Peachyhime – Villager
2. Hungrybox – Kirby
3. DJ Nintendo – Bowser
4. Milktea – Pikachu
5. Zero – Zero Suit Samus
6. Hugs – Megaman
7. PPMD – Fox
8. Toph – Pit
9. Crismas – Zelda
10. Ken – Marth
11. PewPewU – Mario
12. MacD – Greninja
13. aMSa – Olimar
14. KoreanDJ – Rosalina
15. Lilo – Wii Fit Trainer
16. Rapture – Little Mac
Old Melee
L-Cancel – doesn’t seem to be in
Wavedashing – Definitely no
Shield Drop – Yes
Short Hop – Yes
Old Brawl Techniques
Run–> Turnaround is doable
DACUS – No one could do it
Glide tossing – None
Laser Lock – similar to Falco Laser lock, We managed it with Pikachu
Edge Mechanics
- Invulnerability depends on a combination of:
o %
o Air Time
o Distance recovered
- No Edgehogging
o If you hold ledge, and someone else wants it after, you get kicked off
After kickoff, lag before you can do an action
- Brawl Ledge grab -> Run, turnaround grab ledge
- Ledge regrab doesn’t give invulnerability
- Run off stage somersault/tumble motion XX(cancellable) into action
- Run off stage grab edge in tumble (only certain characters)
Throwing
- Delay after throwing someone. Really hard to follow up
- No grab release infinites
- Mashing is doable *Unconfirmed*
Dashing
- Dash dancing is impossible
- Crouching to cancel dashing is impossible
- Pivot tilts are easy. Foxtrot is possible (F-Smash out of fox trot).
- Pivot F-smash is also doable
- Dashing is really questionable in this game
- U-Smash out of dash really easy (Flick C-stick)
- Standing grab out of full dash (shield+A, or shield + up cstick)
Spike
- Really Strong,
Crouch Cancel
- None
Shields
- No lightshielding
- Tilt shield is available
Out of Shield
- U-Smash out of shield very doable (Tested with Fox, same input as Melee)
- Shield grab available
Spot Dodge
- Really solid option
Air Dodge
- Multiple in one jump
- Air dodge land = massive lag
Meteor Cancel
- Meteor cancel is available, seems difficult to execute (TV lag?)
Techs
- Buffer wall techs
DI
- Smash DI is not in (Tested with smart bombs) or significantly less than Melee? More testing needed
- DI is somewhat noticeable
Camera
- Doesn’t scale that well with people on edges/off-stage very well
-
Controls
- ¬Charge C-Stick smash attack charges
Character Specific
Mario (PewPewU)
- Fairly intuitive, similar to Melee/Brawl Mario
- Two aerials in one short hop
- Brawl D-Air
- Fair has two hit boxes (spike, non spike)
Fox (PPMD)
- Lag after shine
- No brawl cancel shine
- Short Hop laser = lag on land
- Up-Smash is nerfed (People lived at 110%, hitbox is smaller)
- Brawl Bair, Brawl Fair
- Brawl D-Throw
- Up+B is still great (Melee NTSC levels)
Marth
- Auto cancel BAIR is really good
- No short hop 2x FAIR
- Sluggish compared to Melee
Little Mac
- Super armor
Pikachu
- Quick Attack has massive lag on landing (Not sure if you can )
Top tier
- Kirby
- Pit
High Tier
- Villager
- Zero Suit Samus
- Mario
- Wii Fit Trainer
Mid Tier
- Pikachu
- Sonic
- Fox
- Marth
- Greninja
Low Tier
- Bowser
- Zelda
Bottom Tier
- Little Mac (for FFA, TERRIBLE). Might be god-like on FD
- Bowser (DJN’s opinion)
- Olimar
- Rosalina
- Donkey Kong
- Link